Inventory summary
27scenario configuration files
24terrain map files
3deliberate map reuses
Cutscenes do not require unique maps. Scenario 07 revisits Oldwood, Scenario 18 revisits the Ka’lian, and Scenario 23 returns to the clearing where Aethyr accepted the final plan.
Scenario-to-map matrix
| Scenario | Map source | Ownership |
|---|---|---|
| 01 | 01_A_Summer_of_Storms.map | Dedicated |
| 02 | 02_The_Fall.map | Dedicated |
| 03 | 03_A_Harrowing_Escape.map | Dedicated |
| 04a | 04a_The_Swamp_of_Esten.map | Dedicated |
| 04b | 04b_The_Midlands.map | Dedicated |
| 05 | 05_The_Oldwood.map | Dedicated |
| 06 | 06_Temple_in_the_Deep.map | Dedicated |
| 07 | 05_The_Oldwood.map | Reuses Scenario 05 |
| 08 | 08_Clearwater_Port.map | Dedicated |
| 09 | 09_Fallen_Lich_Point.map | Dedicated |
| 10 | 10_Sewer_of_Southbay.map | Dedicated |
| 11 | 11_Southbay_in_Winter.map | Dedicated |
| 12 | 12_A_Final_Spring.map | Dedicated |
| 13 | 13_Peoples_in_Decline.map | Dedicated |
| 14 | 14_Rough_Landing.map | Dedicated |
| 15 | 15_A_New_Land.map | Dedicated |
| 16 | 16_The_Kalian.map | Dedicated |
| 17a | 17a_The_Dragon.map | Dedicated |
| 17b | 17b_Lizard_Beach.map | Dedicated |
| 17c | 17c_Troll_Hole.map | Dedicated |
| 17d | 17d_Cursed_Isle.map | Dedicated |
| 18 | 16_The_Kalian.map | Reuses Scenario 16 |
| 19 | 19_The_Vanguard.map | Dedicated |
| 20 | 20_Return_of_the_Fleet.map | Dedicated |
| 21 | 21_The_Plan.map | Dedicated |
| 22 | 22_The_Rise_of_Wesnoth.map | Dedicated |
| 23 | 21_The_Plan.map | Reuses Scenario 21 |
Three intentional reuses
| Map | First use | Later use | Changed meaning |
|---|---|---|---|
05_The_Oldwood.map | Alliance battle | Scenario 07 identity-reveal cutscene | Contested forest becomes a place of trust, recovery, and departure. |
16_The_Kalian.map | Public quest council | Scenario 18 secret elven council | Formal diplomacy becomes covert political calculation. |
21_The_Plan.map | Aethyr accepts sacrifice | Scenario 23 funeral and kingdom founding | Private decision becomes public memory and future construction. |
Map-production lesson
Reuse should carry meaning. The campaign does not reuse maps merely because a cutscene needs any background. Each revisit changes the dramatic interpretation of a known place.