Identity

WML ID23_Epilogue
Next scenarionull
MapReuses 21_The_Plan.map, 22 × 12 hexes
Turns1
Theme / scheduleCutscene_Minimal, afternoon
Team identityWesnothians
ArchetypeFuneral, settlement council, and dynastic epilogue
Story importanceConclusive
WML complexityModerate conditional dialogue
CombatNone
Campaign functionNames and founds Wesnoth

Map reuse and memorial staging

The same 22 × 12 clearing used to plan Aethyr’s sacrifice becomes his funeral site. prestart changes hex 10,5 to road terrain and places items/flower2.png there as a memorial. The reuse gives the location a before-and-after meaning: first resolve, then remembrance.

Haldric is stored with kill=yes, fake-moved into the ceremony using his current advancement type, restored at 11,7, and the temporary haldric_s variable is cleared.

Funeral and the secret

Minister Edren conducts Aethyr’s funeral. Haldric credits the sacrifice with the victory and remembers Eldaric, Addroran, and the many dead. If any optional long-term companion remains—Edren, Burin, Ruddry, or Ladoc—Haldric asks for an oath of secrecy and reveals that the elves never received the Ruby.

CompanionFuture role
BurinReturns to the dwarves, promotes settlement through the underways, and seeks distant dwarven peoples.
Minister EdrenPreserves learning and plans a new order of magi.
Sir Ruddry or Sir LadocPlans a new order of knights under the new Crown.

Ruby and political aftermath

Jessene confirms that the Ruby remains hidden in the Troll Hole. Haldric decides to aid the elves against the orcs who failed to escape, partly to honor the pact and partly because the refugees depend on elven support during their first winter.

The artifact is not restored to Haldric’s attack list in the epilogue. The campaign closes with the Ruby concealed rather than returned to active use.

Settlement plan

DecisionLong-term purpose
Build towns throughout the granted regionsConvert a refugee encampment into a permanent society.
Move the capital inlandReduce vulnerability to another maritime invasion.
Help the elves against remaining orcsPreserve the alliance and the first winter’s support.
Fuse the Green Isle peoplesCreate one political community from Haldric’s and Jessene’s followers.

Naming Wesnoth

Jessene derives the kingdom’s name from the old language:

TermMeaning
WesfolkPeople of the West
Elven descriptionPeople of the west-north
Wes NothThe old-language form proposed for the new kingdom
Final nameWesnoth

Haldric accepts the title of first King of Wesnoth. He asks Jessene to remain beside him; she accepts, and the epilogue describes their descendants as mingling the two refugee ancestries.

Legend versus remembered history

The narration distinguishes the public epic, “The Breaking of the Pact,” from the fuller history shown by the campaign. Later generations remember Haldric’s betrayal of the elves but not all of the elves’ private intentions or the refugees’ desperation. The final narrator frames the campaign as the preserved true story of the kingdom’s rise.

Lessons for campaign authors

PatternReuse lesson
Reuse the planning map for a funeralReturn to a location after the consequence of the decision made there.
Condition companion futures on survivalGive optional long-lived units individual conclusions without requiring separate epilogues.
Let mechanics remain unresolved when the story demands itThe Ruby attack stays removed because the artifact remains hidden.
Close personal, political, and historiographic arcs togetherThe marriage, kingdom, institutions, and later legend all emerge from prior scenario state.

Scenario WML · Reused map · Endgame study